THE FIRST TO MOVE VIDEO ACTION OFF THE SCREEN.
Home video entertainment is about to enter a whole new dimension.
Introducing The Nintendo Entertainment System — fully-equipped with the most progressive video components ever developed — including a robot, a light-sensing video gun, true-to-life graphics and a vast library of games that never stops growing.
IT’S NOT JUST KID STUFF. IT’S FAMILY STUFF TOO.
At Nintendo, we believe video entertainment should be for everyone. So we designed a system that’s both simple and sophisticated enough to challenge the abilities of everyone in your family.
What’s more, many Nintendo game paks allow two members of the family to play simultaneously. And at many different levels.
THE SYSTEM THAT COMES WITH A FRIEND TO PLAY WITH.
Introducing your Robotic Operating Buddy. The world’s first video robot. He’s your teammate, programmed to help you tackle the challenge at hand. Send him signals by way of the TV screen, and he will obey your every command.
It’s the first opportunity to experience video action in a whole new dimension, in a whole new place — off the screen.
THE LIGHT GUN THAT’S LOADED WITH THRILLS.
Through our breakthrough light-sensing technology, we’ve created an exclusive light gun. The Zapper. Never before has there been a video gun of this caliber.
To use it, you must possess pinpoint accuracy to hit your target, whether you’re shooting at ducks or gangsters. But hit or miss, the Zapper is always loaded with thrills.
NOW THE EYES HAVE IT. SUPERIOR GRAPHICS.
Everybody promised you arcade graphics. We deliver. Instead of seeing 16 colors on the screen, the Nintendo Entertainment System offers an astounding 52 colors, an enhancement that results in brilliant tone refinements, realistic 3-D images, convincing depth of field and actual shadows.
NINTENDO’S CONTROL DECK. THE BRAINS BEHIND THE SYSTEM.
Inside the Nintendo Control Deck are two microchips. Not just chips off the old block, mind you. It takes highly unique, custom-designed microchips to run R.O.B., activate the Zapper and display such realistic graphics. In fact, you won’t find microchips like these anywhere else.
GAMES, GAMES, GAMES, AND MORE GAMES.
Our game plan is to supply you with as many arresting games as possible. We already have a library of seventeen games. Starting in January, ten more games are scheduled to be released. Choose from our authentic Sports Series, high flying Action Series, R.O.B. the Robot Series, Light Gun Series and more.
There’s even our revolutionary Programmable Series that lets you program games yourself by varying obstacles and changing the sequence of events. So a game is never played the same way twice. And you control the level of challenge.
YOU’LL USE IT NOW. YOU’LL USE IT LATER. YOU’LL USE IT MUCH LATER.
We’ve spent a lot of time and research developing a system that would last for years. That’s why we’ll constantly be creating new components and new games to keep the thrill of the Nintendo Entertainment System growing.
And that’s also why, as years go by, you’ll be as wide-eyed about the system as you were the day you bought it.
The Nintendo Entertainment System comes complete with R.O.B., Zapper, Control Deck, two Controllers, and the Gyromite and Duck Hunt Game Paks.
Classic Nintendo Entertainment System/NES (1985)
Here’s an early prototype of the Nintendo Entertainment System (NES) that debuted at the CES (Consumer Technology Association) convention in 1985.
R.O.B — Robotic Operating Buddy (1985)
The future of home entertainment is staring you in the face.
R.O.B. with “Stack Up” pieces (1985)
Introducing the Nintendo video robot.
Classic Nintendo Entertainment System Control Deck (1986)
The control deck that puts you in control of incredible fun!
NES with assorted Nintendo items (1987)
Set includes main console (“Control Deck”), R.O.B., “Stack Up” game pieces, two controllers, a Zapper, and two games — “Duck Hunt” and “Gyromite.”
NES Advantage (1987)
NES Advantage — an arcade-style controller add on for the classic Nintendo Entertainment System, featuring a joystick.
NES with controllers (1987)
NES Control Deck with two classic controllers, Gyromite featured onscreen.
NES Max Turbo controller (1988)
NES Max Turbo controller, with improved add-ons from the original control (includes wing handles and a directional pad — a “d-pad.”)
John Elway’s Quarterback game for NES (1988)
Tengen video games for NES (1988)